Armor Table
ArmorConceal.BallisticImpactWeightAvail.CostSILegalityFeatures
ordinary clothing001 kgAlways50¥0.8Legalordinary clothing
fine clothing001 kgAlways500¥1Legalfine clothing
très chic clothing001 kgAlways1,000¥1Legaltrès chic
leather, real021 kgAlways750¥0.75Legalfine clothing
leather, synthetic011 kgAlways250¥0.6Legalordinary clothing
armor clothing10302 kg2/36 hrs500¥1Legal
armor jacket6532 kg3/36 hrs900¥0.75Legal
armor vest12211 kg2/36 hrs200¥0.8Legal
armor vest with plates10432 kg3/36 hrs600¥1Legal
lined coat8421 kg2/1 day700¥0.75Legal+50% Concealment to any item hidden under it
Securetech clothing12301.5 kg3/36 hrs450¥0.9Legal
Securetech jacket9533 kg4/36 hrs850¥0.8Legal
Securetech vest15210.75 kg3/36 hrs175¥0.9Legal
Securetech ultra-vest14322.5 kg3/36 hrs350¥0.9Legal
Securetech long coat10422 kg3/1 day650¥0.9Legal+50% Concealment to any item hidden under it
camouflage full suit532 kg5/36 hrs1,200¥1Legalcamouflage
camouflage jacket311.5 kg4/36 hrs800¥1Legalcamouflage
diving armor422 kg5/2 days1,750¥1.25Legal-4 to power of contact-vector chemical attacks
forearm guards12+0+10.2 kg5/36 hrs250¥0.75Legalstacks; armor bonus applies only to melee attacks
form-fitting body armor, shirt14200.75 kg6/7 days500¥1Legaldoes not count towards Combat Pool loss or Quickness penalties from excessive armor; must be custom-fitted
form-fitting body armor, half-body suit13311 kg6/10 days1,000¥1Legaldoes not count towards Combat Pool loss or Quickness penalties from excessive armor; must be custom-fitted
form-fitting body armor, full-body suit12411.25 kg6/14 days2,000¥1Legaldoes not count towards Combat Pool loss or Quickness penalties from excessive armor; must be custom-fitted
riot shield, small+1+22 kg8/14 days1,500¥2Legalstacks
riot shield, large+2+32 kg8/14 days1,500¥2Legalstacks
riot shield, ballistic+3+12 kg8/14 days1,500¥2Legalstacks
light security armor649+Body kg12/10 days7,500¥24P-L
medium security armor6511+Body kg14/10 days9,000¥2.53P-L
heavy security armor7513+Body kg16/14 days12,000¥32P-L
security helmet+1+212/14 days250¥2(‐1)P-Lstacks
hardened military-grade armor, light7612+Body kg18/30 days25,000¥32-Lattacks with Power not greater than Armor Rating inflict no damage; Armor Rating halved against AP and AV ammo; cannot be worn with other armor
hardened military-grade armor, medium8714+Body kg24/30 days45,000¥32-Lattacks with Power not greater than Armor Rating inflict no damage; Armor Rating halved against AP and AV ammo; cannot be worn with other armor
hardened military-grade armor, heavy9816+Body kg28/60 days70,000¥32-Lattacks with Power not greater than Armor Rating inflict no damage; Armor Rating halved against AP and AV ammo; cannot be worn with other armor
hardened military-grade armor, helmet+2+33 kg18/30 days2,500¥32-Lattacks with Power not greater than Armor Rating inflict no damage; Armor Rating halved against AP and AV ammo; stacks
Armanté Dallas Line for Men, cross-buttoned shirt140.75C0C0.1 kg2/2 days600¥0.75Legalcombines with other Dallas Line items; très chic or fine clothing
Armanté Dallas Line for Men, double-breasted jacket122C2C1.5 kg2/2 days1,000¥0.75Legalcombines with other Dallas Line items except for short jacket; très chic or fine clothing
Armanté Dallas Line for Men, short jacket131C0.5C0.5 kg2/2 days600¥0.75Legalcombines with other Dallas Line items except for double-breasted jacket; très chic or fine clothing
Armanté Dallas Line for Men, slacks140.75C0.25C0.1 kg2/2 days400¥0.75Legalcombines with other Dallas Line items; très chic or fine clothing
Armanté Dallas Line for Men, vest140.5C0.25C0.5 kg2/2 days250¥0.75Legalcombines with other Dallas Line items; très chic or fine clothing
Armanté Dallas Line for Men, full set w/double-breasted jacket12422.2 kg2/2 days2,250¥0.75Legalcombination of Dallas Line cross-buttoned shirt, double-breasted jacket, slacks, and vest; très chic or fine clothing
Armanté Dallas Line for Men, full set w/short jacket13311.2 kg2/2 days1,850¥0.75Legalcombination of Dallas Line cross-buttoned shirt, short jacket, slacks, and vest; très chic or fine clothing
Armanté Executive Suite Line for Men12311 kg4/2 days1,100¥0.75Legaltrès chic or fine clothing
Armanté London Fog Line: The Count12221 kg4/2 days600¥0.75Legal+50% Concealment to any item hidden under it; très chic or fine clothing
Armanté London Fog Line: The Chairman11222 kg4/2 days5,000¥0.75Legal+50% Concealment to any item hidden under it; très chic or fine clothing
Armanté London Fog Line: The Majesty11222 kg4/2 days3,000¥0.75Legal+50% Concealment to any item hidden under it; très chic or fine clothing
Armanté London Fog Line: The Merlin12221 kg4/2 days1,500¥0.75Legal+50% Concealment to any item hidden under it; très chic or fine clothing
Armanté London Fog Line: The Professional13222 kg4/2 days1,000¥0.75Legal+50% Concealment to any item hidden under it; très chic or fine clothing
Armanté Starlight Line13110.75 kg2/2 days4,500¥0.75Legaltrès chic or fine clothing
Armanté Venetian Line14100.5 kg2/2 days3,500¥0.75Legaltrès chic or fine clothing
Armanté Ancien Line14+1+00.3 kg2/2 days750¥0.75Legalstacks; très chic or fine clothing
Mortimer of London Greatcoat Line11423 kg6/2 days2,000¥0.75Legal+50% Concealment to any item hidden under it; -2 to Power of chemical or cold-based attacks; not subject to racial price modifiers; très chic
Mortimer of London Ulysses Line10424 kg6/2 days4,000¥0.75Legal+50% Concealment to any item hidden under it; -4 to Power of chemical or liquid attacks; not subject to racial price modifiers; très chic
Mortimer of London Crimson Sky Line12222 kg6/2 days1,500¥0.75Legal-1 to Power of cold-based attacks; not subject to racial price modifiers; très chic
Mortimer of London Summit Line12323 kg6/2 days2,500¥0.75Legalbuilt-in concealable holster for weapons up to SMG; -3 to Power of cold-based attacks; -1 to Power of chemical attacks; not subject to racial price modifiers; très chic
Vashon Island Actioneer Line, high-collar shirt141.5C0.5C0.75 kg5/2 days300¥0.75Legalcombines with other Actioneer Line items; fine clothing
Vashon Island Actioneer Line, long coat132C2C2 kg5/2 days1,500¥0.75Legalcombines with other Actioneer Line items except for suit jacket; built-in concealed holster and ammo-clip pockets; +50% to Concealment of any item hidden underneath; fine clothing
Vashon Island Actioneer Line, slacks141C0.5C1 kg5/2 days350¥0.75Legalcombines with other Actioneer Line items; fine clothing
Vashon Island Actioneer Line, suit jacket131.5C1C1 kg5/2 days500¥0.75Legalcombines with other Actioneer Line items except for long coat; fine clothing
Vashon Island Actioneer Line, full set w/suit jacket13422.75 kg5/2 days1,150¥0.75Legalcombination of Actioneer Line high-collar shirt, suit jacket, and slacks; fine clothing
Vashon Island Actioneer Line, full set w/long coat13433.75 kg5/2 days2,150¥0.75Legalcombination of Actioneer Line high-collar shirt, long coat, and slacks; built-in concealed holster and ammo-clip pockets; +50% to Concealment of any item hidden underneath coat; fine clothing
Vashon Island Sleeping Tiger Line, jacket80.5C1.5C1.25 kg5/2 days1,000¥0.75Legalcombines with other Sleeping Tiger Line items; built-in concealed holster for light or hold-out pistols or tasers; color-changing (up to 4 patterns); fine clothing
Vashon Island Sleeping Tiger Line, shirt100.5C1C1 kg5/2 days300¥0.75Legalcombines with other Sleeping Tiger Line items; color-changing (up to 4 patterns); fine clothing
Vashon Island Sleeping Tiger Line, skirt120.5C0.5C1 kg5/2 days400¥0.75Legalcombines with other Sleeping Tiger Line items except for slacks; color-changing (up to 4 patterns); fine clothing
Vashon Island Sleeping Tiger Line, slacks120.5C0.5C1 kg5/2 days400¥0.75Legalcombines with other Sleeping Tiger Line items except for skirt; color-changing (up to 4 patterns); fine clothing
Vashon Island Sleeping Tiger Line, vest100.5C1C0.75 kg5/2 days500¥0.75Legalcombines with other Sleeping Tiger Line items; color-changing (up to 4 patterns); fine clothing
Vashon Island Sleeping Tiger Line, full set8244 kg5/2 days2,200¥0.75Legalcombination of Sleeping Tiger Line jacket, shirt, skirt or slacks, and vest; color-changing (up to 4 patterns per item); built-in concealed holster for light or hold-out pistols or tasers; fine clothing
Vashon Island Grand Dame Line15112 kg5/2 days7,500¥0.75Legaltrès chic
Victory Industrious Line, jumpsuit11201 kg2/1 day400¥0.5Legal-2 to Power of fire or contact-vector chemical attacks; ordinary clothing
Victory Industrious Line, coverall9423 kg2/1 day800¥0.5Legal-2 to Power of fire or contact-vector chemical attacks; ordinary clothing
Victory Industrious Line, hard hat+0+10.5 kg2/1 day25¥0.5Legalstacks; ordinary clothing
Victory Industrious Line, winterized coverall10445 kg2/1 day1,000¥0.75Legal-2 to Power of fire, cold, or contact-vector chemical attacks; ordinary clothing
Victory Wild Hunt Line, camouflage jacket6422 kg4/1 day1,000¥1Legalcamouflage; ordinary clothing
Victory Wild Hunt Line, camouflage jumpsuit9321.5 kg4/1 day750¥1Legalcamouflage; ordinary clothing
Victory Wild Hunt Line, camouflage vest8221 kg4/1 day400¥1Legalcamouflage; ordinary clothing
Victory Wild Hunt Line, light armor clothing12101 kg4/1 day400¥1Legalcamouflage; ordinary clothing
Victory Wild Hunt Line, heavy armor clothing10403 kg4/1 day600¥1Legalcamouflage; ordinary clothing
Victory Wild Hunt Line, fatigues10202 kg4/1 day500¥1Legalcamouflage; ordinary clothing
Victory Rapid Transit Line, light jumpsuit8121 kg4/1 day250¥1Legalcolor-changing (up to 10 patterns); ordinary clothing
Victory Rapid Transit Line, heavy jumpsuit6242 kg4/1 day500¥1Legalcolor-changing (up to 10 patterns); ordinary clothing
Victory Rapid Transit Line, helmet+0+20.5 kg4/1 day50¥1Legalstacks; ordinary clothing
Zoë Futura Line, blazer132C1C1.5 kg4/2 days2,500¥0.75Legalcombines with Futura Line skirt or slacks; fine clothing
Zoë Futura Line, skirt131C1C1 kg4/2 days1,500¥0.75Legalcombines with Futura Line blazer or sweater; fine clothing
Zoë Futura Line, slacks131C1C1 kg4/2 days1,500¥0.75Legalcombines with Futura Line blazer or sweater; fine clothing
Zoë Futura Line, sweater132C1C1.5 kg4/2 days1,000¥0.75Legalcombines with Futura Line skirt or slacks; fine clothing
Zoë Futura Line, full set13322.5 kg4/2 days2,500¥0.75Legalcombination of Futura Line sweater with skirt or slacks; combination with blazer costs 1,500¥ more but has otherwise the same stats; fine clothing
Zoë Heritage Line12421.5 kg10/60 days10,000¥0.75Legaltrès chic
Zoë Second Skin Line15220.25 kg10/30 days5,000¥0.75Legalmust be custom-tailored; très chic

Concealability ratings for armor are generally not for noticing the item itself, but for noticing that it has an Armor Rating.

Legality codes consist of two parts; the number is the TN for the Police or Security Procedures test for an officer who notices the equipment (which may first require a Perception Test against its Concealability) to realize that it is illegal. On a single success, the officer may harrass or warn the offender, but will not make the effort to arrest them. On two or more successes, the officer may attempt to arrest or detain the offender, which may include calling in backup to assist. The TN may be modified by up to ±3 in high- or low-enforcement areas.

A 'P' in the legality code indicates that permits to legally carry the equipment are available.

The letter (other than 'P') indicates the nature of the violation, and so the potential penalties for being caught with it. Generally, the only legality code that can apply to armor is L.

Legality Codes and Penalties
CodeRestriction CategoryPossession
LMilitary Armor1,200¥
stacks
This armor item does not follow the ordinary armor-stacking rules; it simply adds its Armor Ratings to the final results.
combines
This armor item is part of a set, and for stacking purposes its Armor Ratings are added to those of other items noted as being part of that set, and the combined total of the set is treated as a single piece of armor under the stacking rules.
combination
This is a full set of all compatible pieces of one of the combining armored clothing lines, with the total armor ratings, cost, and weight provided. Usually there is more than one combination, using different incompatible pieces, listed for each line. Other combinations, that don't necessarily use all available pieces, are possible, but not listed.
camouflage
This armor item is patterned with camouflage for a specific terrain, chosen at time of purchase, and in that terrain grants a +4 TN penalty on attempts to spot the wearer with visual Perception tests. Camo inappropriate to the environment instead grants a -2 TN bonus to spot the wearer.
ordinary clothing
This clothing may be armored, but it is perceived as ordinary clothing, and even if any Armor Rating is noticed, will not impose Social Skills penalties for being armored — though some of these, like the Victory hard hat or helmet, may still have effects when worn in inappropriate situations. Wearing your Rapid Transit Line helmet when posing as a bike messenger is one thing; wearing it during dinner at a restaurant will get you some weird looks.
fine clothing
This clothing may be armored, but it is perceived as fine, high-quality clothing, and even if any Armor Rating is noticed, will not impose Social Skills penalties for being armored.
très chic
This clothing may be armored, but it is cutting-edge fashion, and even if any Armor Rating is noticed, it will not impose Social Skills penalties for being armored.

Layering Armor

Most armors can be layered, but their Armor Ratings do not simply stack, unless they are noted to (as for helmets and shields). When layering armor, treat the Ballistic and Impact Ratings separately. For each type of Armor Rating, the full Rating of the best armor and half (round down) the Rating of the second-best armor apply. Further layers do not contribute. Stacking armor is added to this final total.

For example, if you were to wear a Securetech armor jacket (5/3) over a Rapid Transit heavy jumpsuit (2/4) over form-fitting full body armor (4/1), your Ballistic Armor Rating would be the full rating of the Securetech jacket (5), plus half the rating of the FFFBA (4÷2 = 2), for a total of 7 Ballistic Armor. The Rapid Transit jumpsuit has no effect on your Ballistic Armor, because it's the third-best at it. Impact Armor, on the other hand, would be the full rating of the Rapid Transit jumpsuit (4) plus half the rating of the Securetech jacket (3÷2 = 1.5, rounded down to 1), for a total of 5 Impact Armor. The FFFBA has no effect on your Impact Armor, because it's the third-best at it.

If you were then to put on the Rapid Transit helmet (+0/+2), which is stacking armor, it would simply add its Ratings to the total, so you'd have 7 Ballistic/7 Impact.

Combining Outfits

Some armored clothing (marked with C above) comes in sets specifically designed to be combined. For layering purposes, these sets are treated as a single piece of armor with Armor Ratings equal to the total of all pieces worn from the combining set. They do not combine with items from other sets. Note that the combining sets usually include multiple options for filling the same "slot"; these are noted as being incompatible, and cannot be worn together.

For example, if you were wearing Zoë Futura Line, you could wear blazer and skirt, blazer and slacks, sweater and skirt, or sweater and slacks, and in any of these combinations get stylish 3/2 armor that's treated as one item for purposes of layering with other armor. You cannot wear the Zoë blazer and sweater together for 4/2 armor. If you were to wear Zoë sweater and slacks with a Vashon Island Actioneer Line long coat, they would not combine to give you 5/4 armor, but would layer as two items: the Zoë outfit, providing 3/2 armor, and the Actioneer long coat, providing a separate 2/2 armor, for an actual 4/3 Armor Rating (3 + 2÷2 = 4; 2 + 2÷2 = 3), assuming no other armor.

Excessive Armor

If the total Ballistic Armor Rating or Impact Armor Rating of all worn armor (the full total sum, not the effective Armor Rating as per the layering rules) exceeds your Quickness, you lose 1 die of Combat Pool for every 2 (round down) by which each Rating exceeds Quickness.

If you are layering armor, you additionally take a +1 TN penalty to all Quickness tests and Quickness-linked skill tests for each point by which each of Ballistic Armor Rating or Impact Armor Rating exceed Quickness, and Quickness is reduced by the same amount for purposes of figuring movement rate (to a minimum of 0).

Form-fitting body armor, as noted in its entries, is not included in figuring these penalties. It is still subject to normal layering rules.

For example, if you were wearing the above combination of Securetech jacket (5/3), Rapid Transit heavy jumpsuit (2/4), and form-fitting full body armor (4/1), and your Quickness were 5, you would lose 2 dice of Combat Pool. The total Ballistic Rating of the Securetech jacket (5) plus the Rapid Transit jumpsuit (2) is 7, which is 2 higher than your Quickness, so that would cost 1 Combat Pool. The same goes for Impact Rating, as the Securetech jacket (3) plus Rapid Transit jumpsuit (4) is also 7. The FFFBA is specifically excluded from these calculations.

Because you're layering armor, you would also take a +4 TN penalty (because both Ballistic and Impact totals exceed Quickness by 2) to all Quickness tests and Quickness-linked skill tests, and your Quickness would be reduced to 1 (5-4) for purposes of figuring movement speed. Again, the FFFBA is specifically excluded from these calculations.

If you were then to put on the Rapid Transit helmet, it would increase the amount by which total Impact Rating exceeds Quickness by 2 more, which would cost another die of Combat Pool, increase the TN penalty on Quickness-linked tests to +6, and reduce effective Quickness for calculating movement rates to 0, so you can no longer walk.